About Face 3: The Essentials of Interaction Design |
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This book is also available, brand-new, from 3rd-party marketplace sellers at Amazon.com, from $20.72.
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Editorial Review / Publisher's Information:
Product Description This completely updated volume presents the effective and practical tools you need to design great desktop applications, Web 2.0 sites, and mobile devices. You’ll learn the principles of good product behavior and gain an understanding of Cooper’s Goal-Directed Design method, which involves everything from conducting user research to defining your product using personas and scenarios. Ultimately, you’ll acquire the knowledge to design the best possible digital products and services.
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Customer Reviews:
Oh My... A Readable Book On Programming
01 March, 2010
Before I even discuss the quality of the contents, I'd like to point out this is a thoroughly enjoyable read, and what a rare quality that is amongst programming books. The examples (both good and bad) are concise and properly supported by arguments. The analogies are fitting and funny.
This book will make you think twice (at least) about a lot of things you've been taking for granted in the world of Interface Design. If you care at all about how people experience your software, this book will uncloud your thinking and reset your preconceptions.
The quality of the physical book leaves something to be desired though, the paper and the binding are clearly below average.
- Amazon Customer Review
Software Engineers Beware!
21 May, 2009
This book is not for software engineers. This is clearly the case since by the author's own words:
"Humans, on the other hand, get angry when they are flatly told they are stupid" - Page 531
"Why is the technology industry generally so inept at designing the interactive parts of digital products?" - Page 8.
When I read the two quotes above, it sounds like "You should never call or imply your audience is stupid, but the people who develop software are stupid."
I will admit I have only got through chapter 1, and parts of other chapters. The part I did read, I found the author's tone just as rude and offensive as the software they are complaining about.
- Amazon Customer Review
Essential Reading For Interface Designers!
12 March, 2009
Wide ranging in scope, yet finely focused enough for a variety of disciplines to be able to apply this knowledge directly. Primarily directed at anyone involved in software interface design, its principles could also easily apply to other disciplines as well, such as architecture and industrial design - anyone concerned with how people use products. The only complaint - and it is minor - is that it has a slightly pedantic feel, and its concepts are so refined (e.g.: user personas) that some of the theory may not be practical but for the largest of development budgets. That said, the author(s) still offer ways to scale back on this detail. All in all, a must have on the reference shelf of every interface designer.
- Amazon Customer Review
A Waste Of Time
16 August, 2008
The first thing you will notice about this book is that the author is extremely wordy. There is a constant repeat rephrasing of the same information. For instance, you will read that software developers usually don't know what they're doing nine-hundred times in the first chapter(and if the drivel in this book is the best advice a developer receives then it's no wonder). It begins to seem like an endless boring lecture where the speaker is droning on and on without really saying anything. I had read the first seventy pages before realising that I hadn't learned a single thing. He seems more interested in coining terms than conveying any actual information.
The only good thing I can say about my experience with this book is that while scanning through it seemed to have tidbits of useful information in between the mountains of filler. If I was looking for a good book on the subject I would skip this one and pick up one that gets more to the point.
It horrifies me to think that the author had already written another book on the same subject and then decided that he still had more to say.
- Amazon Customer Review
A Must Have For Any Interaction Designer
24 November, 2009
This book is the bible for Interaction Design, I had About Face 2.0,when this one came out I didn't think twice about buying this one.
Some key points;
- These guys do a great job of pointing out and giving suggestion for designers that are challenged with the "Why do we need an Interaction Designer" question that we are all faced with.
- Second the content is extremely through, teaching you principles of how to approach the design phase all the while keeping in mind that the end users doesn't think of software like developers do.
- This book does a great job of explaining persona's, tasks and goals, as well as where to concentrate your efforts.
- This book does an excellent job of explaining the importance of interface design.
- This book explores and critiques many common standard practices (many that should not continue to be apart of modern designs).
- This book explains modeless feedback versus modal dialogs, and when and how to use each.
This is by far the most complete book for Interaction Design that I have encountered, and I highly recommend it to anyone even contemplating becoming a designer.
What the book lacks;
- Though the book contains some images and examples, in my opinion more images and more examples would have made the book much better (also bigger, yikes!).
- The book also lacks a end to end process that is practical for most fast pace software development firms.
- The book lacks information in regards to dealing with data heavy applications (common to today's RIA's), rather it speaks to application design in real general but applicable methods.
Maybe About Face 4.0! :)
- Amazon Customer Review
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